Imagine peacebuilding practitioners immersed in a virtual scenario where they hone skills in critical areas of peacebuilding. What if these professionals could learn by doing in a safe environment where failure had no real-life consequences? Thanks to a new online game called, Mission Zhobia: Winning the Peace, the idea is more than a dream. It’s a reality.
UNESCO’s Mahatma Gandhi Institute of Education for Peace (UNESCO-MGIEP) commissioned a Toronto researcher to write an extensive study on the topic of empathy based video games. Not only that, but the UN is set to release two empathy games of its own.
Over the past two years, Search for Common Ground has brought together experts from engineering, marketing, and academia with young peacebuilders from around the world. They’ve envisioned a new way to reach young people with a vision of global leadership: “Battle for Humanity” – a global, online platform where social media meets real-life video game.
This working paper by Paul Darvasi, published by the Mahatma Gandhi Institute of Education for Peace and Sustainable Development / UNESCO, addresses how digital games may be uniquely suited to further the work of peace education and conflict resolution.